He has Seismic Slam, the fire stomp, but the point of it is the AoE stun (the area also gets larger).
And it also doubles as a teleport skill to get you out of trouble. It's a slowing debuff, great to keep applied on strong enemies, that deals small damage but generates a lot of free charge if used against a clustered group. He has Onslaught, the jumpy shock smash, which is great.
Great on damage and great for dumping mana, no charge generation though. These two are the go-to for every non-cannon, non-pure-summoner Engineer. He's using Flame Hammer as his primary attack, which is great, though Emberquake from level 42 is an upgrade of it. I see he has a shield without a ShieldBash spec just so he can block, but little-known fact is, blocking still drains your Forcefield, so it doesn't actually help all that much compared to using a 2-hander melee Forcefield build, which adds a stun chance to all your DPS skills. That in the video is just a standard melee Engineer, actually.Įveryone says they're a "tank" Engineer because they have Forcefield and Healbot, but it's a given for EVERY Engineer ever to have Forcefield and Healbot.